A new prototype has landed!
It’s with great pleasure to announce the first update to the prototype version of the game! I’ve spent a lot of time reworking some core aspects of the game that I’d like to briefly share.
It’s with great pleasure to announce the first update to the prototype version of the game! I’ve spent a lot of time reworking some core aspects of the game that I’d like to briefly share.
Hey, all! It is with great pleasure that I am announcing the launch of the very first prototype for Indexing Your Heart today. Finally, after a year of planning, replanning, and development, a tiny prototype to show what this game’s potential is has finally landed.
It’s been a week or so since the previous devlog where I raised a few important questions about the current trajectory of Indexing Your Heart, and I’ve been hard at work in terms of answering those questions.
It’s been nearly a few months since the last time I’ve posted an update to this project where I mentioned some minor changes being made as the game progressed. Now that it’s nearly the end of August, things haven’t really changed. What’s going on?
It’s been quite a long while since I started developing Indexing Your Heart, feeling confident on where the project would go. With a story nearly ready for revisions and a general idea for the gameplay, I felt that I could get the game done in a reasonable amount of time.